Thursday, 5 December 2013

The Sword: Enlilus PvE Gladiator Skill Build

Credits: http://perfectdnsea.wordpress.com/class-builds-2/

Gladiators are the melee combatants wielding the power of the sword. Less flashier than their brothers, their prowess in slicing and cutting foes up close is remarkable. They were once ignored and discriminated, but with the path opened to the Way of the Sword, they are unstoppable in toppling down enemies, both big and small, and provides a significant role in the frontlines as the damager.

I. Introduction
You may think that a PvE Gladiator does not exist. The class excels more in the colosseum than in the wild, but there’s no denying that the class indeed offer high-end burst damage in parties and all. Focusing more on the physical side of the tree, or the sword-path skills, the class can dish out insane numbers when built properly. They are now regarded as one of the top tier DPS classes of Dragon Nest, so let me share Enlilus’ pure PvE skill build.
II. Skill Build
EnliClick on the image for a larger preview.
[WARRIOR]
It’s a bit obvious to take the vital passives and max them for shorter cooldown, so lets not dwell much on those. As for Circle Break  and Rising Slash, the former offers more mob clearing properties than the latter. Rising Slash spreads the mobs around, which is a bit troublesome. Circle Break, on the other hand, keeps the mobs down when the hit lands, which is better to match up with shoving skills.
Level 4 Relieve because you have enough SP for this.
You won’t be needing the kicks in PvE, so just ditch them.
[SWORDMASTER]
There is a reason why this build is titled “Way of the Sword”, and it is pretty obvious. The magical attack properties of the wave path for the Moonlord will not benefit from your physical build, so sacrificing these mob control skills is best.
Maxed Triple Slash because it can be spammed, and deals huge damage as well.
Maxed Front Shove. I have nowhere to put the extra three SPs (can stop at level 11), so I’ll just max this skill instead. Its EX version actually offers versatility. It can be instantly cast, it has a longer iframe phase, it has Rising Slash properties, and it deals decent damage. Can be easily switched from damage to survival mode.
Level 11 Hacking Stance. We have reached the peak level for the skill, and the EX version offers enough boost for the intense DPS of the skill. The big downside though, is its inability to be spammed in certain raiding situations (Beyond Time, Spirit Boost, etc).
Maxed Line Drive. It’s a good DPS skill. Max!
Level 1 Dash Slash, Dash Combo, Aerial Combo to maintain DPS even when the sword path skills are on cooldown. Also Level 1 Parrying, Counter Slash for utility, and maxed Parrying Stance  for survival.
Level 1 Eclipse is mainly used to collect mobs, thanks to its suctioning effect.
Level 6 Brave. This buff is good enough because the next level only grants one more second for the damage boost. The super armor destruction is insignificant in a PvE setup, so there is no need to fret on the debuff either.
Maxed Provoking Slam. It is also recommended to craft a skill ring for the skill. It is one of the reasons why Sword Masters are sought after in raids/nests/dungeons. The damage boost is definitely significant.
ULTIMATE! Level 2 Infinity Edge. This skill is still arguably of high-end DPS, but the problem is being able to land all the hits during the casting motion. Nonetheless, the skill is a huge thing for Gladiators.
[GLADIATOR]
EXs, obviously.
Maxed Evasion Slash. This skill is divine, and the damage growth is very significant as well. Not to mention the iframe it offers for flexibility. Another DPS skill, and easily spammable as well.
Maxed Finish Attack. BOOM! No more questions ask. The burst damage is too intense.
Gladiators are really fun to use. They may have less flashy skills, but they are just as quick and exciting to use. The number of iframes its damaging skill offers helps it become one of the most flexible classes in the game. Burst damage? No questions asked. It’s the way of the sword.

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